How tall are heroscape figures
Bob Cordery measures Heroscape hex tiles at about 4cm across, but add the locking bits and I reckon that this is almost 4. Heroscape Hexes also come in ones, twos, threes, snowflake sevens and 24s giving a variety of possible 3D or 2D shaped terrains.
The eight large plates of 24 Hexes which that fit onto my board to make the hexes of Joy are the standard Heroscape large base plate. These are about 6 Hexes wide or for each plate 24 cms at widest, 6 hexes long about 27 cms longest edge.
This includes 2cms of trim at each end — effectively the trim and painted wooden gap round the edge are about cms wide, almost one hex wide. My smaller portable game boards are two wooden box lids of 54 Hexes each.
There is some wasted space around the hex edge to box lip which I infill with AstroTurf strips for rough grass scrub. Together they make up a board of Hexes, good for small fast games. I have no games room so the smaller boards have the advantage that they can be lifted off a table and put on a shelf if things like meals claim the table. The bigger board after gaming when stripped back to the 8 interlocking big hex base plates can be stowed away easily enough or even hung on the wall as modern art.
Beware that you can pay a lot of money on some sites for individual specialist tiles, trees, mountain sections etc. More about these sets and web links on. These master starter sets contain 85 interlocking tile sections, made up of: 8 x 24 tiles, enough for the base of my board of Hexes of Joy! These hexes are in a variety of colours: sand, grey rock, green grass.
Lots of terrain and hex modification ideas at the gallery at the Heroscapers. I have never bought the Hexon 10cm hex system that many other gamers like Bob Cordery also use for their games. I get the feeling from other blogs that it is quite expensive but you may prefer the look, size and flexibility. Each to their happy own! It might even stretch to 54mm figures on the usual 2p bases for very small skirmishes or duels.
Based in S. Britain, I'm a lifelong collector of "tiny men" and old toy soldiers, whether tin, lead or childhood vintage s and s plastic figures. I randomly collect all scales and periods and "imagi-nations" as well as lead civilians, farm and zoo animals.
I enjoy the paint possibilities of cheap poundstore plastic figures as much as the patina of vintage metal figures. Befuddled by the maths of complex boardgames and wargames, I prefer the small scale skirmish simplicity of very early Donald Featherstone rules.
To relax, I usually play solo games, often using hex boards. Gaming takes second place to making or convert my own gaming figures from polymer clay Fimo , home-cast metal figures of many scales or plastic paint conversions. I also collect and game with vintage Peter Laing 15mm metal figures, wishing like many others that I had bought more in the s View all posts by 26soldiersoftin. I think the terrain is certainly more interesting than the figures though they have their merits — I very much like the ruined structure.
Are there any more architecturals? Like Like. MJT There are only two ruins in the starter Master Set which need to have larger floors put in but there were available in other sets extra rocky peaks, trees that fit in Hexes etc and that you can still buy individually secondhand through some dealer sites. There are some good small building design on the hex ideas in s of pages of the converted terrain and figures gallery on Heroscapers.
Lots of fantasy or fantastic figure conversions too. The Heroscape figures are a indeed bit odd, they are my only fantasy figures, but they are painted and good for knockabout family games. Mark, Man of TIN. You are commenting using your WordPress. Otherwise, treat lava like water.
Some figures are immune to molten lava and can freely move through it. Height: 0. Color: White top, white sides Effect: Snow spaces are considered heavy snow unless pre-determined in the scenario to be normal spaces. As heavy snow, snow must be counted as two spaces when moving. When a figure with flying lands in heavy snow, the last space still counts as 2. Some figures are immune to snow and can move through it normally. Height: For moving up heavy snow, count the sides only as one, and the tops as two.
As slippery ice, ice must be counted as two spaces when moving. When a figure with flying lands in slippery ice, the last space still counts as 2.
Some figures are immune to ice and can move on on it regularly. Appearance: Large white ice mountains Effect: None, some figures can move through them. Otherwise, they only block line of sight. The bases double as ice hexes when not used. Color: Dark green top, green sides Effect: None.
Color: Dark Green. Effect: Same as water, except movement does not stop when entering swamp water. Counts as normal water for any special abilities. The defense bonus does not increase with the amount of trees the figure is adjacent to. Height: Varies. Appearance: Light grey top, dark grey sides Effect: None, but certain powers can be enhanced if standing on them.
Appearance: Black Tile like water Effect: Figures in shadows receive additional defense dice. Double-spaced figures only receive a defense boost if their leading and non-leading ends are both on a shadow space at the same time. Appearance: Grey glaciers Effect: None, they only block line of sight bases double as shadow hexes when not used.
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