Where to get wizard enhancements aqw




















You'll need to also keep the stun going with Imbalancing Strike each time the opportunity is given, it will give you a few seconds to regain mana or to wait for On Guard to cool down.

You should typically avoid using Jacknife Frost and Hearth's Embrace, the former unless you need to use it for a stun.

This should net you a good amount of damage. Just watch your mana and you should be good to go. We are going to render the opponent useless.

It's rather simple. Just use Jacknife Frost followed by Rudolph's Revenge. This will cause the 5 second stun. Every time you are able to, repeat that process once again.

With the Luck Enhancements you'll be hitting great deals of damage while doing this. First off, grats on your calendar! Anyway, this is by far one of the most useful classes yet. What you're gonna do is Temporal Strike 4 times in succession. Every move that Chronomancer has relies on this technique. After stacking Temporal Strike, use Rift Collapse.

Rinse, and repeat. Every once in a while when you need so to regenerate some HP, use Rift Inversion. Be warned that after using this, you won't be able to stack anymore Temporal Strikes for six seconds, but it raises haste. I wouldn't say there would be a build made heavily for defense. I would say leaving everything at fighter enhancement would be best, since it gives out the most HP and Rift Inversion runs off Magical or Physical damage, so using spell related enhancements wouldn't help all that much.

This class is supposedly best used for farming, even then it seems pretty tough to use correctly. Dark Power must be used a few times, the other skills depend on it. After you use it around three times or more depending on the number of monsters around you and whether or not you miss or the monster dodges , go ahead and activate Blinding Rage. After getting that out, continue stacking Deep Rage with Dark Power. A drop in your own haste can be devastating.

However when farming, renewal is really useful when you reach half health or are are really low in mana and have a hard time recovering. However, regardless of this, with Summon BFF applied and a fixed weapon of or in Pinkomancer's case , this class can do as high as 1K damage with just auto attack, 1.

Start off with Stop Time, this is a really nifty little skill here because it not only deals some pretty high damage 2. This, as you can see, is your go-to skill from the start. Next, you'll want to use Compress Time, this is also pretty nifty, it increases your haste substantially, and you gain a mana regen and a heal.

The heal isn't very much to speak about, but it's a heal nonetheless, however you still have your orriginal mana regen also has an abillity to heal you so I really wouldn't worry about this too much. Wait until you have about 40 mana now, then start stacking Stretch Time until there are four complete stacks on the enemy, then use Relive the Past, and wait for the rest of the mana regen to end.

Renew Compress Time and wait until you have arround 50 mana, then use Stop Time again. Rinse and Repeat. Once again, start off with Stop Time, and follow up with Compress Time. Stack Stretch Time but try to conserve your mana. Re-use Stop Time, then renew Compress Time. Note that in this build that you should be able to renew Compress Time before its time runs out, however there are cases where this does not happen. The final skill, Mass of Incandescent Gas deals extremely heavy damage, applies a DoT, and reduces the opponent's damage dealt.

Excellent for PvP, but probably shouldn't just be spammed willy-nilly in PvE. The skill I Want a Rock stuns the opponent for four seconds and cannot miss, so in my opinion this should be the fight starter. It does have a slight repercussion by sticking you with a small DoT but since the enemy is stunned, it doesn't matter.

Problem solved. Once in a while if your opponent isn't stunned, you can throw out a Super Taster attack which will reduce their haste and apply a DoT. This one is seasonal and will be found every Frostval. Being offensive is going to run around you spamming the Naughty skill. This gets increasingly stronger each time you use it, stacking up to 4 times. After you've had it stacked to the max, use Check the List. Depending on whether it is Naughty or Nice, the effect will change.

Since they are Naughty, this attack deals a large amount of damage. The best part is, it won't consume any of the Naughty buffs, and it lowers the opponents haste. Use this in conjunction with spamming Naughty to inflict damage while slowing the enemy down.

So maybe you're more focused on defending and healing rather than rushing in with brute force. Basically, you're going to spam Nice. After hitting them with Nice, go ahead and use one Naughty. This will deal some damage over time to them. Continue spamming Nice to deal damage and heal yourself. Whenever you get the chance, use Check the List. While they are inflicted with Nice, you'll get a speed buff and a damage buff as well as reducing incoming damage.

Because the it's a luck based class, it's also safe to assume that the critical hit percentage as well as damage would be high as well, especially with all those critical hit and critical damage buffs. The obvious I hope first thing to do is hit them with Soilsigh, so Amharach's effect increase is put into play.

Everything after that isn't as straightforward as you think, you'll want to activate Slanatheoir. Needless to say, this is not as good as Rogue's Footwork, but there is a bit more buffs than Footwork has.

Third on the list is Trodai, your second highest damage dealer unless you consider your auto attack as a skill. Then you release the ticking time bomb, very similar to Rogue's Opportunity's Strike, but that it'll be able to cop out a bit more damage because of all those buffs you set up earlier. You'll want to use this right when Soilsigh's cooldown has ended only if Slanatheoir is in effect , or if Slanatheoir was never in effect, you'll want to use it before you reach one fourth of Soilsigh's cooldown.

Rinse and repeat and hope that nothing you use misses, otherwise you might have some trouble on your hands. That's one nice buff. Soilsigh is probably a good one to use afterwards because one of the other skills, Amharach, gets stronger the less time Keen has left.

Activate Trodai whenever you can. Keep that and Slanaitheoir up while you essentially rotate the other two skills. Other than that, all you have is the Auto Attack which has no bonuses whatsoever. Post : 1. Direct Link to the Table of Contents [2nd] Work in Progress These are all the things that I'm still working on, but will periodically post updates upon, and once finished it will make it to the actual guide itself.

Some of the material may look finished, but however in reality isn't, because unfortunately there are some material that I haven't gotten ahold of yet, such as specifically how much damage the class can do, or maybe because I haven't gotten to the current level cap so as to provide the most recent statistics and damage. Be assured, I am working on this guide, and I'm doing it to help all of you who aren't too sure what to do.

I will also list reasons as to why the classes bellow are currently on this list, both on the actual enhancements build, and in bold italics above them. Currently in progress: As said, these are the classes that have yet to be finished, however I'll post updates whenever possible, and list reasons as to why they are currently unfinished.

Reasons as to why classes are unfinished: I have not reached the current level maximum yet, and this is important because it would affect base stats, damage dealt with each skill, heals, Damage over Time or Heal over Time. Strategy This class is pretty amazing, but quite possibly the only class you don't want to rank to Mainly because the rank 10 passive will kill you to enhance the stats of your allies, and you don't know when exactly this will happen, so let's stick to the safe side shall we?

You'll want to start off with what I like to call "the blitz opening". You'll start out by using Blood Price, then immediately attempt to get Soul Rend up twice, or three times if you aren't at half health yet.

You'll then hit the monster with Soul Snare, and you'll have one opportunity to hit it with Soul Rend once. Continue using Soul Rend until either the monster is dead, or Soul Snare is available again. Use Soul Snare if your health is below half, giving you room to use one Soul Rend. Soul Leach should be available by then, which then you'll want to immediately use. The thing you want to keep in mind is that Soul Snare and Soul Leach have very slow cooldowns, meaning you'll want to use them at key moments when your HP is low.

This should keep you alive, however I do not suggest soloing higher tier bosses with this class, and to stick to lower tier bosses such as the Red Dragon, or Mafic Dragon of whom both were used as test subjects for this strategy. Its haste is pretty high up there, somewhat decent evasion, however critical rate is pretty poor.

I heavily suggest to have as many people in the room with you as possible, as Fiend Frenzy is your goto skill here, because Fiend Leach has a higher chance of happening, as each person you cast the spell on will be considered one additional application of the spell, for example, one person, you, is one time the spell is used, two people will be two applications, three is three applications, and so on. Now, after finding a group to help you or to help, whatever the case may be , start stacking Mark of Death on the enemy until you have max stacks, while constantly renewing Fiend Frenzy whenever it cools down.

Then, use Abyssal Contract. Stop using Fiendish Strike when Abyssal Contract fades, so as to conserve mana, and continue to renew Fiend Frenzy whenever it's done cooling down, and applying Mark of Death whenever suitable.

Rinse and Repeat starting from Abyssal Contract. Only use Reasonable Strike when your mana is above 30, and if your mana is under 20, only use Freak Out and wait for your mana go up to 40 or higher. If your mana is bellow the halfway mark, which is highly unlikely, refrain from using anything but Uki Negashi until you reach 80 mana, then use Sever. It's Healer Class with ADHD on Steroids and lots of sugar, because not only does it have a good heal, but its got really good damage strength, great dodge rate, and can even enhance its dodge rate and lower its damage taken by enemies.

I say it has ADHD and is on sugar because its mana regeneration is pretty amazing, as it can recover all mana lost within a very short time. Simply put, it's amazing for soloing purposes, and even better for boss farming purposes. You'll want to start by using Fortell, then using Edited Time Line. More than likely Edited Time Line will crit after using Fortell, but even if it doesn't it'll leave some really nice effects that goes along with Fortell.

Then you'll want to spam Foresight whenever it's available, because not only is it great for your mana regeneration, it can increase the damage of your crits for a short time. If you have unlocked any of the Awe enhancements, I highly reccomend using Spiral Carve with this class, as any increase in crit rate is allways welcome here, as well as boosting your auto attack to some pretty good heights. The disadvantages only include damage done by Edited Timeline only doing 50 less damage on a crit, and the heal doing around less.

The advantages includes better crit and evasion percentage, and an additional or so auto attack damage when it crits. Arcane Fire is your fastest skill cool downwise. Spam it. Arcane Devastation is spammed mostly for the damage boost not for the effect. Use Explosive Shield when needed and have plenty of mana to spare. Hit the enemy with Dragon Breath afterward. Use Dragon Breath only when you have large amounts of mana to splurge, and avoid using Dragon Breath if you can help it.

It is still quite great since it can crit between k depending also on if you have a stable or unstable weapon. Best to start out with Chaos Rift and stack it till max amount needed then use Shiftburn after that use Time Collapse.

You'll definitely want to spam Pummel until you get Frozen Heart up. This is important because Frostbite requires it, and it helps with Chilling Blow, which may be important to surviving in the future.

If you haven't used Warcry yet, use it now for the HoT effect, which will keep you alive over time. After using up all three Frostbite will fade, but this is sort of unavoidable.

Start spamming Pummel again, and only use Frostbite whenever Frozen Heart appears, and use Chilling Blow at your own digression. Get it? Oh, forget it With this class you'll want to keep on moving, because one time lapse may give whatever you're fighting an advantage.

Immediately start off with Charge, because this will give you a major boost in haste, which is pretty necessary while using this class. After using Charge, follow it up with Magnetized Precision, then use Thrust two times before Magnetized Precision fades.

Post : 2. The list of classes I need help with will be put in a quote box, and I'll list reasons I need help with each individual class under the quote box. I do not have access to that rare item, and my chance of getting it through the Wheel of Doom at this point in time is very slim. If someone could help me out here that would be great.

Repeat the process. The stun should provide a few moments to allow you start stacking Soul Burn once again and repeat the process.

Use Dark Conversion when mana recovery is needed. Post : 3. It will also explain unexpected absences at points in times, as I will post here how long I will probably be gone and why.

Everything old will be quoted, every thing new will be in bold. Every year this will be cleared out, and will be PM'ed to myself for further references if you wish to access them. A time window of a sort of office hour will be posted right bellow this in a quote box and in bold so as to allow you to find me at certain times of the week. The office hour is subject to change, because of schedule changes or sudden changes.

That's just an estimation around when I'd be on and for how long, however I'll only be on for an hour due to time restraints. I've already remedied that, but I'm not going to be able to get class builds in as fast as I used to be, as my membership ran out so the newer classes may not have up to date builds, but rather have my recommendations in the Work in Progress Section.

I'll suggest looking towards that section to get an idea of what kind of build would be best. Class builds will get in about every other week from now on, a bit slower than what I used to do which is getting it in as soon as it's released because of hardcore farming , but unfortunately my schedule is a bit more restricting than it used to.

I'll be moving on to work on Oracle, and hopefully will have it up by the Friday after next week. I've also provided a direct link to the table of contents in each section. I'm planning on putting a class builds rubric into the Help Needed Section , and I'll also separate each individual base stats into different groups based on parent class such as Warrior Stats, Rogue Stats, Etc The Class Builds rubric is now up in the Help Needed section, and I'll add each individual stats grouping into each class by next week.

Saturday, May 18, The third vote of confidence for Chronocorruptor is in and it will go straight into the work in progress section. Thanks to all who sent me letters of confirmation, it helped a lot! Post : 4. Kingp Member. Do not use Dark Conversion. Although Dark Conversion gives a higher HoT, it doesn't make up for the health you will lose. AQ AQW. Post : 5. Thanks king! Could you also provide a video? Also, mage based classes tend to work better better crit damage, and sometimes better percentage if you toss in luck on the class and wizard on the rest, did you try that out?

Just an idea. Also, if you could provide two people who could back you no that that would be great I vaguely remember Xia sending something similar, but don't have that post anymore. So I'll count that as a vote. It'll make itself on to the work in progress list as soon as you could get two people to PM me or find me online at my house in J6 I'm on right now. Post : 6. Harukun Member. Post : 7. Harukun:Thanks, I'll add this to the help needed section.

I'll need three people to back you on this though, if you could get them to PM me or something that would be great. Post : 8. Post : 9. See if you can find people around the forums that can back you, maybe in the class discussion page, maybe something like: Does anyone own Chronocorruptor? If anyone answers, PM them your question for the backing. Post : Shadowhunt Member. Just an idea, you may want to make a note on MechaJouster, Glacial Warlord, and if you finish it soon, Elemental Warrior, that these three classes are currently changed from their original forms and are subject to be changed back sometime in the future, thus affecting the way the classes will be used.

Shadowhunt: All three classes were in the testing phase, thus the reason why they were changed. They no longer have any tags about whether or not they would be changed in the future in any of their skills nor has any design notes confirmed that they would be changed in the future.

Thanks for sharing. Mine is like yours but my armour is spellbreaker and helm is luck. All those crits ensure that my mp is always high does it affects heal? I can solo medium to high atk bosses up to 4 stars and more than k hp. Though it may affect it's healing but still works decently.

Please enable JavaScript! Bitte aktiviere JavaScript! Por favor,activa el JavaScript! Home About. Navigation Panel. There are two best Enhancement guides for Oracle Class. You can try both of them and use whichever suits your Hero. Note that the 2nd Enhancement is not yet tested by more that 5 players. Unknown April 17, at AM. Dragonfable, a flash game created by Artix Entertainment, will be celebrating 14 years of existence on December 1, And it is still going strong despite the looming end of support of Flash in What is DragonFable?

Card games. Where can I increase luck in AQW? Where is the best shop in AQW? Where do you get Platinum armor Adventure Quest worlds? Which is the best farming class in AQW? Where to get Wizard enhancements in AQ Worlds? Where to find dage the good in overworld? Who is the hardest boss in AQW?



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